<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>A stream of links and notes and pictures and articles on new technology, augmented reality, new media, cross-media, TV, mobile, Internet, artificial life, digital entertainment, social networking, inspiring art. That sort of cool stuff. 
2ne1.com


Archive</description><title>Thinks</title><generator>Tumblr (3.0; @dylski)</generator><link>http://thinks.2ne1.com/</link><item><title>The MorpHex by Zenta is a hexapod that can roll as well as walk...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/HuC6q9kbryw?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The MorpHex by &lt;a href="http://robot-kits.org/"&gt;Zenta&lt;/a&gt; is a hexapod that can roll as well as walk and change shape.&lt;/p&gt;
&lt;p&gt;Reminded me of the Golden Wheel spider that can curl up and roll out of danger…&lt;/p&gt;
&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/V4odlo0Afjs" width="420"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;More information on MorpHex on &lt;a href="http://hackaday.com/2012/04/02/sphere-morphing-hexabot-now-rolls-around/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+hackaday%2FLgoM+%28Hack+a+Day%29&amp;utm_content=Google+Feedfetcher"&gt;Hackaday&lt;/a&gt;. Zenta has a &lt;a href="http://www.lynxmotion.com/p-855-a-pod-combo-kit-for-bot-boardssc-32bap28-and-ps2-controller.aspx"&gt;previous hexapod design&lt;/a&gt; currently for sale through lynxmotion. Mmm…&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/20400751160</link><guid>http://thinks.2ne1.com/post/20400751160</guid><pubDate>Tue, 03 Apr 2012 09:49:48 +0100</pubDate><category>robotics</category><category>biologically inspired</category><category>hexapod</category><category>hack</category></item><item><title>Electronic Hungry Hungry Hippos for iPad. An AppToy too far....</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/uM1n8QC0LeQ?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Electronic Hungry Hungry Hippos for iPad. An AppToy too far. From &lt;a href="http://www.youtube.com/watch?v=uM1n8QC0LeQ&amp;feature=player_embedded"&gt;thinkgeek&lt;/a&gt;. Happy April’s Fools.&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/20346214742</link><guid>http://thinks.2ne1.com/post/20346214742</guid><pubDate>Mon, 02 Apr 2012 13:38:46 +0100</pubDate><category>apptoy</category><category>games. ipad</category></item><item><title>A wickerwork brain? 3D brain structure of intersecting planes of...</title><description>&lt;object id="flashObj" width="400" height="339" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"&gt;&lt;param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="flashVars" value="videoId=1533792292001&amp;playerID=2227271001&amp;playerKey=AQ~~,AAAAADqBmN8~,Yo4S_rZKGX0rYg6XsV7i3F9IB8jNBoiY&amp;domain=embed&amp;dynamicStreaming=true" /&gt;&lt;param name="base" value="http://admin.brightcove.com" /&gt;&lt;param name="seamlesstabbing" value="false" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="swLiveConnect" value="true" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" bgcolor="#FFFFFF" flashvars="videoId=1533792292001&amp;playerID=2227271001&amp;playerKey=AQ~~,AAAAADqBmN8~,Yo4S_rZKGX0rYg6XsV7i3F9IB8jNBoiY&amp;domain=embed&amp;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="400" height="339" seamlesstabbing="false" type="application/x-shockwave-flash" allowfullscreen="true" swliveconnect="true" allowscriptaccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A wickerwork brain? 3D brain structure of intersecting planes of inter-woven nerve fibres.&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Using diffusion spectrum MRI, which maps nerve fibres by tracking the movement of water molecules,&lt;/span&gt;&lt;span&gt; suggests that the&lt;/span&gt;&lt;span&gt; brain consists of a three-dimensional grid of fibres on two-dimensional planes. The &lt;/span&gt;&lt;span&gt;orientations of the grid correspond to up-down, right-left and front-back body axes laid down in the earliest stages of embryonic development and &lt;/span&gt;&lt;span&gt;grow in the right direction by following simple developmental rules controlled by biochemical signals.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;If the brain were organized like a tangle of spaghetti, says Wedeen, it would be difficult to see how mutations could lead to incremental changes in connectivity on which natural selection could act.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;However, note that &lt;/span&gt;&lt;span&gt;diffusion MRI can’t detect nerve fibres directly, so &lt;/span&gt;&lt;span&gt;changes in machine set-up or data analysis could alter what is seen. &lt;/span&gt;&lt;span&gt;Diffusion MRI&lt;/span&gt;&lt;span&gt; detects the junctions of fibres and it is being argued that &lt;/span&gt;&lt;span&gt;is likely to miss fibres &lt;/span&gt;&lt;span&gt;criss-crossing in other orientations&lt;/span&gt;&lt;span&gt; at angles less than about 70 degrees.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;More details in &lt;a href="http://www.newscientist.com/article/dn21647-human-brain-organised-like-a-3d-new-york-city-grid.html?DCMP=OTC-rss&amp;nsref=online-news"&gt;Human brain organised like a 3D ‘New York City’ grid - health - 29 March 2012 - New Scientist&lt;/a&gt;&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/20164083002</link><guid>http://thinks.2ne1.com/post/20164083002</guid><pubDate>Fri, 30 Mar 2012 10:24:05 +0100</pubDate><category>brain</category><category>evolution</category><category>neurology</category><category>science</category></item><item><title>iPhone accelerometer control over HTML5 browser game. Data is...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m1jdgfIKYT1qz5t51o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;iPhone accelerometer control over HTML5 browser game. Data is pushed form iOS to a nodejs server which serves the game in your desktop browser.&lt;/p&gt;
&lt;p&gt;Node.js is a server-side JavaScript environment based on Google’s V8 Javascript engine. Based on Socket.IO, Node.js makes it easy to deliver real-time data between almost every browser and the node server. More details and source code at &lt;a href="http://www.webdigi.co.uk/blog/2012/using-an-ios-device-to-control-a-game-on-your-browser/"&gt;&lt;a href="http://www.webdigi.co.uk/blog/2012/using-an-ios-device-to-control-a-game-on-your-browser/"&gt;http://www.webdigi.co.uk/blog/2012/using-an-ios-device-to-control-a-game-on-your-browser/&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://hackaday.com/2012/03/26/accelerometer-based-game-control-using-an-ios-device-courtesy-of-html5/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:%20hackaday/LgoM%20(Hack%20a%20Day)&amp;utm_content=Google%20Feedfetcher"&gt;Accelerometer-based game control using an iOS device courtesy of HTML5 - Hack a Day&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/20002586354</link><guid>http://thinks.2ne1.com/post/20002586354</guid><pubDate>Tue, 27 Mar 2012 10:09:51 +0100</pubDate><category>html5</category><category>UI</category><category>controller</category><category>games</category></item><item><title>ChronoZoom is ‘Google Earth’ for time.
ChronoZoom is...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_m0zjaqaalf1qz5t51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;ChronoZoom is ‘Google Earth’ for time.&lt;/p&gt;
&lt;p&gt;ChronoZoom is a zoomable timeline the universe’s existence, a joint project between &lt;a href="http://research.microsoft.com/en-us/"&gt;Microsoft Research&lt;/a&gt;, the University of California, Berkeley, and Moscow State University in Russia.&lt;/p&gt;
&lt;p&gt;The navigation needs a some smoothing out and I’m not quite sure how the information has been categorised. There is a shed load of information embedded in the ChronoZoom but a problem is that some things happen on such a tiny time-scale that there is a danger that you would never find them, unless they are labelled on the timeline. &lt;/p&gt;
&lt;p&gt;Wait for the timeline labels to appear and click on “Threshold 8: Origins of Modern World” to see how brief humanity’s existence is. Creationists look away.&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://www.newscientist.com/blogs/onepercent/2012/03/zoomable-timeline-of-the-cosmo.html?DCMP=OTC-rss&amp;nsref=online-news"&gt;One Per Cent: Zoomable timeline of the cosmos puts us in our place&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/19399790386</link><guid>http://thinks.2ne1.com/post/19399790386</guid><pubDate>Fri, 16 Mar 2012 16:04:01 +0000</pubDate><category>data visualisation</category><category>time</category><category>history</category></item><item><title>Autonomous co-operating flying robots that swarm and co-operate...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/4ErEBkj_3PY?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Autonomous co-operating flying robots that swarm and co-operate using local and decentralised control. Presented at TED2012 by Vijay Kumar and his team at the University of Pennsylvania. One example uses Kinect camera and 3D scanner to build maps of newly explored locations.&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=4ErEBkj_3PY#!"&gt;TEDtalksDirector&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/19000826204</link><guid>http://thinks.2ne1.com/post/19000826204</guid><pubDate>Fri, 09 Mar 2012 13:47:14 +0000</pubDate><category>robot</category><category>robotics</category><category>ai</category><category>swarm</category></item><item><title>Pop-up ‘origami’ microrobotic ‘Monolithic...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/VxSs1kGZQqc?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Pop-up ‘origami’ microrobotic ‘Monolithic Bee’ is amazing. Uses laser-cut 18 layer laminate of varying materials to create the body, actuators and assembly scaffold that cunningly folds the dragonfly-like robot into shape with the use of tiny printed hinges. &lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://hackaday.com/2012/03/05/pop-up-dragonfly-robot-could-be-the-future-of-business-cards/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:%20hackaday/LgoM%20(Hack%20a%20Day)&amp;utm_content=Google%20Feedfetcher"&gt;Pop-up dragonfly robot could be the future of business cards - Hack a Day&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/18842149295</link><guid>http://thinks.2ne1.com/post/18842149295</guid><pubDate>Tue, 06 Mar 2012 09:55:44 +0000</pubDate><category>robotics</category><category>origami</category></item><item><title>Two DIY Geiger counters using smartphone.
Radiation-watch.org...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lzw802Zu031qz5t51o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Two DIY Geiger counters using smartphone.&lt;/p&gt;
&lt;p&gt;Radiation-watch.org produces a low cost ($46) sensor from photodiodes and foil that plugs into the headphone socket. &lt;a href="http://community.pachube.com/node/608"&gt;pachube&lt;/a&gt; helps aggregrate citizens’ readings to crowdsource radiation maps such as&lt;span&gt; &lt;/span&gt;&lt;a href="http://japan.failedrobot.com/"&gt;Japan Geigermap&lt;/a&gt;. (via &lt;a href="http://www.newscientist.com/blogs/onepercent/2012/02/diy-geiger-counter-smartphone.html?DCMP=OTC-rss&amp;nsref=online-news"&gt;One Per Cent: DIY Geiger counter smartphone app to measure radiation&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/qJcOq5sLxPo" width="560"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://rdklein.de/index.html"&gt;RadioactivityCounter&lt;/a&gt; is another smartphone Geiger counter app for Android and iOS that uses the onboard CMOS sensor and not external sensor to register gamma rays (and a beta on some phones). &lt;/p&gt;</description><link>http://thinks.2ne1.com/post/18182957260</link><guid>http://thinks.2ne1.com/post/18182957260</guid><pubDate>Fri, 24 Feb 2012 10:33:37 +0000</pubDate><category>homebrew</category><category>hack</category><category>geiger</category><category>radiation</category><category>smartphone</category></item><item><title>Google Street View goes sub-marine with panoramic mapping...</title><description>&lt;object id="flashObj" width="400" height="339" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"&gt;&lt;param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="flashVars" value="videoId=1466588483001&amp;playerID=2227271001&amp;playerKey=AQ~~,AAAAADqBmN8~,Yo4S_rZKGX0rYg6XsV7i3F9IB8jNBoiY&amp;domain=embed&amp;dynamicStreaming=true" /&gt;&lt;param name="base" value="http://admin.brightcove.com" /&gt;&lt;param name="seamlesstabbing" value="false" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="swLiveConnect" value="true" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" bgcolor="#FFFFFF" flashvars="videoId=1466588483001&amp;playerID=2227271001&amp;playerKey=AQ~~,AAAAADqBmN8~,Yo4S_rZKGX0rYg6XsV7i3F9IB8jNBoiY&amp;domain=embed&amp;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="400" height="339" seamlesstabbing="false" type="application/x-shockwave-flash" allowfullscreen="true" swliveconnect="true" allowscriptaccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Google Street View goes sub-marine with panoramic mapping of &lt;span&gt;Australia’s Great Barrier Reef.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt; &lt;/span&gt;Google, &lt;span&gt;the &lt;/span&gt;&lt;a href="http://gci.uq.edu.au/" target="ns"&gt;University of Queensland&lt;/a&gt;&lt;span&gt; and sponsor Catlin Group aim to start mapping for real in September 2012 with &lt;a href="http://www.catlinseaviewsurvey.com/svii-camera/"&gt;specially designed mini submarines&lt;/a&gt; that contain 4 fish eye lens DSLR cameras (up, down, left, right). Demos and more information at &lt;a href="http://www.seaview.org"&gt;seaview.org&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;(via &lt;a href="http://www.newscientist.com/article/dn21509-google-seaview-gives-you-underwater-reef-tour.html?DCMP=OTC-rss&amp;nsref=online-news"&gt;Google ‘Seaview’ gives you underwater reef tour - environment - 23 February 2012 - New Scientist&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/18123730063</link><guid>http://thinks.2ne1.com/post/18123730063</guid><pubDate>Thu, 23 Feb 2012 09:46:34 +0000</pubDate><category>science</category><category>mapping</category><category>geo</category></item><item><title>Fungi clock 180,000g - fastest airborne accelerators on...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/1KoKDCwJOJQ?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Fungi clock &lt;span&gt;180,000g - &lt;/span&gt;fastest airborne accelerators on Earth! &lt;span&gt;Anything to get away from cow poo it seems.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Simply osmotic pressure is used to provide these accelerations which, if provided to a human would send them travelling at “more than 5000 times the speed of sound.”, and pulverised I’d assume. &lt;/span&gt;&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://www.newscientist.com/article/dn14747-fungi-break-acceleration-record-to-escape-dung.html"&gt;Fungi break acceleration record to escape dung - environment - 17 September 2008 - New Scientist&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/18013696498</link><guid>http://thinks.2ne1.com/post/18013696498</guid><pubDate>Tue, 21 Feb 2012 16:29:53 +0000</pubDate><category>science</category></item><item><title>Kinetica Art Fair London 2012 - video and stills
(by dylski)</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/5DyJ5tfGpqU?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Kinetica Art Fair London 2012 - video and stills&lt;/p&gt;
&lt;p&gt;(by &lt;a href="http://www.youtube.com/watch?v=5DyJ5tfGpqU"&gt;dylski&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/17654658544</link><guid>http://thinks.2ne1.com/post/17654658544</guid><pubDate>Wed, 15 Feb 2012 12:38:24 +0000</pubDate><category>kinetic</category><category>electronic</category><category>robotic</category><category>sound</category><category>light</category><category>time-based</category><category>multi-disciplinary new media art</category><category>science</category><category>technology</category><category>art</category></item><item><title>Photo app gets rid of bystanders in your holiday...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/flNomXIIWr4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Photo app gets rid of bystanders in your holiday snaps.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;“Remove&lt;/em&gt;, developed by Swedish photography firm &lt;a href="http://www.scalado.com/display/en/Home"&gt;Scalada&lt;/a&gt;,  takes a burst of shots of your scene. It then identifies the objects  which are moving - based on their relative position in each frame. These  objects are then highlighted and you can delete the ones you don’t want  and keep the ones you do, leaving you with a nice, clean composite shot.”&lt;/p&gt;
&lt;p&gt;Neat.&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://www.newscientist.com/blogs/onepercent/2012/02/photo-app-gets-rid-of-bystande.html"&gt;New Scientist One Per Cent&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/17651001078</link><guid>http://thinks.2ne1.com/post/17651001078</guid><pubDate>Wed, 15 Feb 2012 09:02:14 +0000</pubDate><category>app</category><category>photography</category></item><item><title>Personal indoor AR ‘sat nav’ using phone projector....</title><description>&lt;object id="flashObj" width="400" height="339" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"&gt;&lt;param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;param name="flashVars" value="videoId=1430814831001&amp;playerID=2227271001&amp;playerKey=AQ~~,AAAAADqBmN8~,Yo4S_rZKGX0rYg6XsV7i3F9IB8jNBoiY&amp;domain=embed&amp;dynamicStreaming=true" /&gt;&lt;param name="base" value="http://admin.brightcove.com" /&gt;&lt;param name="seamlesstabbing" value="false" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="swLiveConnect" value="true" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://c.brightcove.com/services/viewer/federated_f9?isVid=1" bgcolor="#FFFFFF" flashvars="videoId=1430814831001&amp;playerID=2227271001&amp;playerKey=AQ~~,AAAAADqBmN8~,Yo4S_rZKGX0rYg6XsV7i3F9IB8jNBoiY&amp;domain=embed&amp;dynamicStreaming=true" base="http://admin.brightcove.com" name="flashObj" width="400" height="339" seamlesstabbing="false" type="application/x-shockwave-flash" allowfullscreen="true" swliveconnect="true" allowscriptaccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Personal indoor AR ‘sat nav’ using phone projector. This prototype system guides the user with arrows and information projected onto surfaces in the environment with the additional help of 4 compass chips and a pre-computed map of the building’s internal magnetic signature.&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://www.newscientist.com/article/mg21328516.200-apps-glowing-arrows-guide-you-around-a-new-building.html"&gt;New Scientist - Tech&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/17650760277</link><guid>http://thinks.2ne1.com/post/17650760277</guid><pubDate>Wed, 15 Feb 2012 08:46:00 +0000</pubDate><category>projection</category><category>projector</category><category>ar</category><category>compass</category></item><item><title>3D printer provides woman with a brand new jaw.
In this...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/nP1jUABA6A4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;3D printer provides woman with a brand new jaw.&lt;/p&gt;
&lt;p&gt;In this operation, a 3D printed titanium scaffold was steeped in stem  cells and allowed to grow biocompatible tissue inside the abdomen of the  recipient. No  detail was spared: it even had dimples and cavities  that promoted muscle attachment, and sleeves that allowed mandibular  nerves to pass through - plus support structures for dental implants the  patient might need in future.&lt;/p&gt;
&lt;p&gt;Impressive 3D printing!&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/17179311196</link><guid>http://thinks.2ne1.com/post/17179311196</guid><pubDate>Tue, 07 Feb 2012 00:07:43 +0000</pubDate><category>3d printing</category><category>biology</category><category>medical</category></item><item><title>Contact lenses let you see AR on lightweight glasses, in...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/x70ZKwlC1Es?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Contact lenses let you see AR on lightweight glasses, in development by &lt;a href="http://innovega-inc.com/"&gt;Innovega&lt;/a&gt;. A ‘special filter’ in the lens enables the eye to focus on projected wide field of view megapixel images projected on the inside of the glass, whilst not impairing your ability to focus on the real world (I think).&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://www.youtube.com/watch?v=x70ZKwlC1Es"&gt;Viodi&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/16975794972</link><guid>http://thinks.2ne1.com/post/16975794972</guid><pubDate>Fri, 03 Feb 2012 15:05:18 +0000</pubDate><category>ar</category><category>interface</category><category>glasses</category><category>projection</category></item><item><title>Augmented reality manikin makes designing clothes easy.
The 3D...</title><description>&lt;iframe src="http://player.vimeo.com/video/35917192?title=0&amp;byline=0&amp;portrait=0" width="400" height="300" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Augmented reality manikin makes designing clothes easy.&lt;/p&gt;
&lt;p&gt;The 3D tracked manikin and controllers enable the user to cut and shape the design on the manikin whilst previewing it on a screen. I was going to suggest that projecting the result in real-time on the manikin would be good but realised that it would only be useful for fabric on the surface!&lt;/p&gt;
&lt;p&gt;The work has been done by&lt;a href="http://www.starfruit-cafe.net/gallery/"&gt;Ami Wibowo&lt;/a&gt; and three other designers at &lt;a href="http://www.designinterface.jp/en/"&gt;Igarashi Design Project&lt;/a&gt; where they appear to have loads of &lt;a href="http://www.designinterface.jp/en/projects/"&gt;interesting projects&lt;/a&gt;, such as:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Walky - Operating Method for a Bipedal Walking Robot through Personalized Gestures Expression of Fingers &lt;/li&gt;
&lt;li&gt;Push-pins - A Tangible Programming Interface Using Physical Tags for Home Automation&lt;/li&gt;
&lt;li&gt;RoboJockey - real-time, simultaneous, and continuous creation of robot actions for everyone&lt;/li&gt;
&lt;/ul&gt;&lt;p&gt;&lt;iframe frameborder="0" height="315" src="http://www.youtube.com/embed/945Z2xtdEBE" width="420"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;div&gt;&lt;/div&gt;
&lt;p&gt;(via &lt;a href="http://www.newscientist.com/blogs/onepercent/2012/01/virtual-tailors-dummy-makes-de.html"&gt;One Per Cent&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/16826023494</link><guid>http://thinks.2ne1.com/post/16826023494</guid><pubDate>Tue, 31 Jan 2012 18:17:00 +0000</pubDate><category>ar</category><category>ui</category><category>robotics</category><category>tangible</category></item><item><title>Mass-produced 3D printers about to hit the home market at $1300!...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ly3qsnBPHf1qz5t51o1_400.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Mass-produced 3D printers about to hit the home market at $1300! &lt;a href="http://cubify.com/"&gt;Cubify&lt;/a&gt; appear to the the consumer arm of &lt;a href="http://www.3dsystems.com/"&gt;3DSystems&lt;/a&gt;, who also have &lt;a href="http://botmill.com/"&gt;Botmill&lt;/a&gt; with kits and models for the homebrew/enthusiast market, &lt;a href="http://printin3d.com/"&gt;printin3D&lt;/a&gt; selling models for the professional market, and &lt;a href="http://www.bitsfrombytes.com/"&gt;Bits from Bytes&lt;/a&gt; geared towards the education market.&lt;/p&gt;
&lt;p&gt;With &lt;a href="http://www.123dapp.com/"&gt;Autodesk’s free 123D&lt;/a&gt; service that create 3D models from 40 still images the world is now officially printable.&lt;/p&gt;
&lt;p&gt;It’s my birthday soon. Hint. Hint.&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://cubify.com/cube/index.aspx"&gt;Cube™ - Cubify™&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/16171513348</link><guid>http://thinks.2ne1.com/post/16171513348</guid><pubDate>Fri, 20 Jan 2012 14:55:00 +0000</pubDate><category>3d printer</category><category>3d printing</category><category>3d modelling</category></item><item><title>Is the board and card game industry at a tipping point?</title><description>&lt;p&gt;A very readable and most interesting 3-part blog series by Rob Bartel (&lt;em&gt;designer and producer of video games with &lt;/em&gt;&lt;a href="http://www.ea.com/"&gt;&lt;em&gt;Electronic Arts&lt;/em&gt;&lt;/a&gt;&lt;em&gt;’ BioWare&lt;/em&gt;) about how the history of board &amp;amp; card  games is intertwined with that of video games and what that may mean for  the future of the board game industry. He recently branched out into board game design with &lt;a href="http://www.wired.com/geekdad/2011/01/two-by-two/"&gt;Two by Two&lt;/a&gt; and promotional card games for the sports marketing industry.&lt;/p&gt;
&lt;ol&gt;&lt;li&gt;The first blog lays the groundwork with a &lt;a href="http://www.globaltoynews.com/2011/09/when-games-explode-part-i-of-iii-a-brief-history-of-digital-games.html"&gt;broad history of the video game  industry&lt;/a&gt;. It covers how video games shifted from being a novelty for adult tinkerers in 1972, to  child’s play in 1985, to the genre-driven domain of teenagers in 1991,  before finally reaching a tipping point in 2007 where it became a  mainstream activity for people of all ages, genders, and backgrounds.&lt;/li&gt;
&lt;li&gt;The second blog overlays that analysis with the earlier starting but slower moving &lt;a href="http://www.globaltoynews.com/2011/09/when-games-explode-part-ii-of-iii-a-brief-history-of-tangible-games.html"&gt;history of the board and card game industry&lt;/a&gt; and how it has shifted from adult leisure in 1883, to  child’s play in 1963, to the genre-driven domain of teenagers in 1974, to where it is today.&lt;/li&gt;
&lt;li&gt;The final blog concludes with some bold predictions for &lt;a href="http://www.globaltoynews.com/2011/09/when-games-explode-part-iii-of-iii-the-tipping-point.html"&gt;where he thinks the board and card  game industry is headed&lt;/a&gt;, in particular suggesting that the tipping point for board and card games has started in 2011.&lt;/li&gt;
&lt;/ol&gt;&lt;p&gt;Related:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Developing &lt;a href="http://www.wired.com/geekdad/2011/01/rethinking-the-future-of-board-games/"&gt;board games on the iPad&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Some thoughts on the &lt;a href="http://thinks.2ne1.com/post/12648091905/how-will-people-play-augmented-board-or-card-games"&gt;implications of AR for board game play&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;ol&gt;&lt;/ol&gt;</description><link>http://thinks.2ne1.com/post/14187842932</link><guid>http://thinks.2ne1.com/post/14187842932</guid><pubDate>Tue, 13 Dec 2011 23:55:00 +0000</pubDate><category>games</category><category>board games</category><category>card games</category><category>video games</category></item><item><title>PS3 Move + camera rig + projection mapping = impressive...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/VrgWH1KUDt4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;PS3 Move + camera rig + projection mapping = impressive ‘immersive’ &lt;a href="http://www.greatfilmsfillrooms.com/"&gt;promotion for PS’s video store&lt;/a&gt;. The irony being that the actor would not feel immersed at all because all they see is a jumble of skewed projections. The three videos were produced by three different directors: &lt;span&gt;(&lt;a href="http://www.memo.tv/"&gt;Memo Akten&lt;/a&gt;, &lt;a href="http://www.thefoundcollective.com/"&gt;Barney Steel&lt;/a&gt; and &lt;a href="http://www.flat-e.com/"&gt;Robin McNicholas&lt;/a&gt;)&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;The PS3 Move controller tracks the camera’s position and orientation, which was fitted into an auto-levelling steadicam MK-V-AR rig (&lt;a href="http://www.thomasenglish.co.uk/mk-v-ar-rig"&gt;video example of use&lt;/a&gt;). &lt;/p&gt;
&lt;p&gt;Based on my understanding from the &lt;a href="http://www.thomasenglish.co.uk/archives/466"&gt;explanation by Thomas English&lt;/a&gt; (the cameraman) and &lt;a href="http://vimeo.com/32217465"&gt;his scratch reel&lt;/a&gt; here’s what’s going on in a nutshell:&lt;/p&gt;
&lt;p&gt;The real camera is tracked in studio space and a virtual camera follows it in a wacky virtual 3D space. The view that this virtual camera sees is projected onto a virtual 3D model of the room. Virtual cameras in this space capture what they see (highly perspective-skewed projections that only make sense from the observer’s point of view, just like these &lt;a href="http://thinks.2ne1.com/post/370791699/julian-beevers-pavement-drawings-drawings-that"&gt;3D illusion pavement drawings&lt;/a&gt;) and these are sent to the projectors in the real room. The real camera sees the projections from their intended point of view. &lt;/p&gt;
&lt;p&gt;The Move’s 3D tracking is impressive and looks like it could provide a very cheap virtual studio technology. &lt;/p&gt;
&lt;p&gt;As an aside, it’s great to see more stuff being projected everywhere, such as &lt;a href="http://www.electrictv.com/?p=10829"&gt;on water&lt;/a&gt; and &lt;a href="http://www.electrictv.com/?p=11265"&gt;on toys&lt;/a&gt;. As projectors get smaller and cheaper expect to see more of it embedded in the environment. &lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://www.electrictv.com/?p=12091"&gt;ElectricTV&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/13921542639</link><guid>http://thinks.2ne1.com/post/13921542639</guid><pubDate>Thu, 08 Dec 2011 14:47:00 +0000</pubDate><category>ar</category><category>virtual studio</category><category>ps3move</category><category>hack</category><category>film</category><category>tracking</category></item><item><title>Fashion shop Net-a-Porter.com goes Tesco AR. Well, similar...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/dTk_9pmqspE?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Fashion shop &lt;a href="http://www.net-a-porter.com/"&gt;Net-a-Porter.com&lt;/a&gt; goes &lt;a href="http://thinks.2ne1.com/post/7040244436/turning-busy-koreans-waiting-time-into-qr-powered"&gt;Tesco AR&lt;/a&gt;. Well, similar principle, enabling customers to interact with the products sold on an on-line store. Here we see an evolution of the Tesco implementation where, for both technical and product/audience reasons, Net-a-porter have used NFT AR where as Tesco used QR codes.&lt;/p&gt;
&lt;p&gt;(via &lt;a href="http://www.electrictv.com/?p=9544"&gt;NET-A-PORTER: Augmented reality pop-up store fashion app promo | ElectricTV.com&lt;/a&gt;)&lt;/p&gt;</description><link>http://thinks.2ne1.com/post/13916514087</link><guid>http://thinks.2ne1.com/post/13916514087</guid><pubDate>Thu, 08 Dec 2011 10:29:00 +0000</pubDate><category>retail</category><category>ar</category><category>nft</category><category>promotion</category><category>advertising</category><category>ios</category></item></channel></rss>

