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Out Run. Out of the box

The Sega 80’s classic Out Run has had two cross-media implementations recently.

Out Run Analogic

Out Run Analogic is a tabletop analogue version based on the Arduino processor. Packing about as much processing power as the original implementation, you control a physical model over a rolling landscape. It is very similar to the wonderful Mobility Masterclass by Tim Hunkin at the Under The Pier Show in Southwold.

OutRun

OutRun by Garnet Hertzof has gone the other way and put the game into real streets. Image processing analyses the real street ahead and displayers it to the player as game graphics. Obviously, the penalty for crashing in the game has consequences in the real world. Although just for fun, this sort of stuff could be useful in an AR scenario where you would overlay non-visual information such a thermal imaging.

At the moment Garnet Hertzof is working on an augmented reality version doom where the virtual characters mimic the real player using a Kinect.